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NPC Generator

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Advanced [show]


Theobald Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is unkempt and raggedy. His eyes are amber and he is always smoking a pipe.

Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a orcs raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and balancing his hectic life and new weaver responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Religious, Enemies. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Theobald Allerton, Male Human Warrior 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 23000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Large well-done wool tapestry (400 gp). 1 Good lock. 1 Good lock.


Social Check DCs


Reynard Bentham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He has silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west to a Detective, Reynard learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He wants revenge against giants; and to be a weaver again

Ideals: Philantrophist. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Bentham, Male Human Ranger 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Hematite (10 gp). Chrysoberyl (140 gp). Red spinel (140 gp). Blue star sapphire (400 gp).


Social Check DCs


Jocelyn Yeardley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Adventurer job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Religious, Job. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Yeardley, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is auburn and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He wants to get laid; and wants a kiss

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Rich, Has a crush. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Myerscough, Male Human Adept 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 8 (-1)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Bullseye lantern. 1 Small steel mirror. 1 Magnifying glass. 1 Good lock.


Social Check DCs


Kody Blackwood, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are blue.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. In the meantime he has taken over work as a Apothecary and occasionally as a mercenary.

Motivation: He desires power and/or immortality.

Flaws: Hedonist. Bonds: Guardian, Job, Adventurer. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Kody Blackwood, Male Human Warlock 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills Investigation +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 300 gp. Black star sapphire (900 gp). White opal (900 gp). Rock crystal (40 gp). Moonstone (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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