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Advanced [show]


Lance Cason, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a large black jacket. His moppish black hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was always a brilliant, if unscrupulous mind. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lance's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist, Logical. Flaws: Antagonistic, Addict, Insane. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Lance Cason, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 800 gp.


Social Check DCs


Gerald Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. His brown hair is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Blacksmith, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Impeccable, Logical. Bonds: Poor, Job, Slave. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Gerald Darlington, Male Human Fighter 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +6, Insight +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 8000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Clapham, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He has wavy white hair. His brown eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Godfrey was born the youngest of three triplets. His childhood dream was to be a Butcher, but he was a colossal failure. He now owns his own business.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Bonds: Adventurer, Family, Job. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Godfrey Clapham, Male Human Barbarian 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp. Coral (130 gp). Brown-green garnet (130 gp).


Social Check DCs


Hubert Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is drawn into a tight pony tail with a dagger scrunchie. His gray eyes lackadaisically let the world flow into them.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Hubert Hamilton, Male Human Bard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Moonstone (80 gp). Star rose quartz (80 gp). Obsidian (16 gp).


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his red robe and has his rapier always slung over his shoulder. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Unemployed, Wymar learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Religious, Job. Occupation: Unemployed

Voice: Italian accent

Attributes [hide]

Wymar Ainsley, Male Human Warlock 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +6, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 300 gp. Gold and topaz bottle stopper cork (1700 gp). An abacus with copper, silver and gold markers (140 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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