Aldous Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a black vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His long chestnut hair is drawn into a two foot long braid. He has hazel eyes and a black hat with a green feather.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He uses divination through singing.
History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Adventurer. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Lance Fidget, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a grey costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. His auburn hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Selfish, Impulsive. Bonds: Slave, Poor. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 6 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 100 gp.
Raymond Harlow, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and red workpants. His shirt is grey, and he wears a heavy red leather apron most of the time. He wears a wide-brimmed hat to hide his balding. His eyes are a pleasant hazel.
Personality: He can speak with the recently deceased. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Job, Family. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Dean Brady, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears a pastel costume with the symbols of his god on his torso. He wears his chestnut hair up in a very large beehive style do. His eyes are violet and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a wizard, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and wants to work out more often
Ideals: Disciplined, Athletic. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
Gerard Allerton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears professional attire. His silver hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.
History: Born to a Bellfounder, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world.
Ideals: Justice. Flaws: Addict, Disease. Bonds: Attractive, Poor. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 9 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 gp.
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