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NPC Generator

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Advanced [show]


Alexandre Dryden, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. He has amber eyes and a white hat with a yellow feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He is content.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Alexandre Dryden, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Odo Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his white robe. He has moderate length auburn hair. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Odo was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: To reunite with his absent father; and he is terrified, and will act out of fear

Flaws: Antagonistic, Shy, Fearful. Bonds: Military, Family. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Odo Livingstone, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears silk and lounges about seductively. His long auburn hair is drawn into a two foot long braid. His gray eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Cory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Hedonist. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Cory Asheton, Male Human Druid 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)15 (+2) 15 (+2)17 (+3)
Skills Athletics +1, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt, and carries longswords. He has a small bristly mustache and wavy golden hair. His green unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: Reynard lived on a farm with his father, near the main road leading to a nearby town. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Family, Adventurer. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Reynard Dumph, Male Human Sorcerer 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 4 Holy water. 3 Tanglefoot bags. 4 Holy water.


Social Check DCs


Balimaar Tenley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. His small hat is riddled with cuts and holes. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Mentor, Religious. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Balimaar Tenley, Male Human Sorcerer 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Average lock. 1 Climber’s kit.


Social Check DCs

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