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Advanced [show]


Dustin Blankley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man has the majority of his body covered in plate. He has done his best to style his silver hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Carter, Dustin learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Sensitive. Bonds: In love, Job, Adventurer. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Blankley, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 15000 cp.


Social Check DCs


Trey Bentley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trey hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Entrepeneur, Impeccable. Flaws: Secretive. Bonds: Enemies. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Trey Bentley, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Nature +6, Stealth +5
Senses Passive Perception 12
Languages Common, Abyssal, Celestial, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Shane Preston, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries a battered falchion and tarnished hand crossbow as well. He has dyed his greying red hair a little too much giving a sharp red color. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Adventurer. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Preston, Male Human Barbarian 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 29 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)11 (+0) 12 (+1)9 (-1)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp. Tourmaline (110 gp). Blue star sapphire (1200 gp).


Social Check DCs


Everard Trollope, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon his head. His black hair is cut short. His skin is flawless and his brown eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Slave Trader. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Everard Trollope, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His hair is short and auburn. His hazel eyes dart from person to person.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Gifted from a young age, Gerald studied abroad. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud.

Ideals: Optimist, Gifted. Bonds: Attractive, Immigrant, Enemies. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Gerald Carlton, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs

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