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NPC Generator

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Advanced [show]


Ernest Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His blonde hair is long and unkept. His violet eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Lindsay, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He tends to wear a large white jacket. He has a hunchback. He has styled his red hair well, parting it to the right. This gray eyed easterner is not easily forgotten.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He has a crush on the local Hunter; and expand his business

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job, Has a crush. Occupation: Stylist

Voice: Whispers

Attributes [hide]

Diggory Brownrigg, Male Human Barbarian 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)12 (+1) 12 (+1)18 (+4)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Lindsay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is matted, messy, and big. He has brown eyes and a red hat with a yellow feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Navigator soon after.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Gilbert Lindsay, Male Human Ranger 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp.


Social Check DCs


Percival Morley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple yellow robe with brown stripes complete with hood. His blonde hair is lengthy. This brown eyed southerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: Born in the south to a Architect, Percival learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Percival took refuge in the old dungeon and found the beat up sai and armor he uses now. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Nature. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Percival Morley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Roland Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. With bright golden hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Roland was born in the north. At a young age he loved to build and create. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a layabout and was forced into it by his family

Ideals: Fighting, Persistence, Impeccable. Flaws: Selfish. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Roland Tickle, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 7 (-2)14 (+2)
Skills Athletics +6, Religion +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +4

Possessions: 200 gp. Blue quartz (7 gp). Zircon (20 gp). Iolite (20 gp). Hematite (7 gp).


Social Check DCs

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