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Advanced [show]


John Darby, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He wears his golden hair up. His fierce amber eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. John enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He worked as a nervous Junk Dealer and found it very stressful. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To protect his home; and he has passion for adventuring and risk

Flaws: Hedonist. Bonds: Job, Adventurer, Enemies, Guardian. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

John Darby, Male Human Sorcerer 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 6000 sp. Star rose quartz (60 gp).


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Barkeep, Manfred learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He has drifted from career to career and currently works as a Barkeep.

Motivation: Expand his business; and further expansion of business

Ideals: Optimist, Justice, Artistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Manfred Lindsay, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 13 (+1)8 (-1)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 43000 sp.


Social Check DCs


Ernest Law, Male Human [Permalink]

Personal [hide]

Description: An older man who sports brown clothing, slightly heavier than average wear, he is not a threatening figure. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He wears large thick round spectacles.

Personality: This man loves poetry and to teach people poetry more than just about anything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Ideals: Artistic, Fighting. Bonds: Mentor, Rich, Job. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Law, Male Human Adept 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp.


Social Check DCs


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Cory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Mentor, Adventurer. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Cory Windsor, Male Human Cleric 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 5000 sp. Smoky quartz (60 gp).


Social Check DCs


Bernard Colton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears tight fitting clothing which further accentuates his frame. He wears a deerstalker hat to hide his balding. His half smiles and green eyes are beguiling and draw you in.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Bernard was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He struck the Hunter job and began his own company from there.

Motivation: Regain custody of his son; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Slave. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Bernard Colton, Male Human Warrior 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 16 (+3)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Moss agate (5 gp). Black star sapphire (700 gp). Golden pearl (90 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs

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