Arnold Halsey, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His long blonde hair reaches down to his waist. He has gleaming, smiling brown eyes.
Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Religious, Mentor, Job. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points -1 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 5 (-3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 700 gp.
Cory Walcott, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: Cory was raised in a hard working conservative environment. He worked as a nervous Assassin and found it very stressful. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Flaws: Insane, Shy. Bonds: Attractive, Adventurer, Job. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2500 sp. Banded agate (7 gp).
Nicholas Carlisle, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Shoemaker does. His hair is short and chestnut. His eyes are gray and he is always smoking a pipe.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the north his family was never financially stable. Nicholas was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Poor, Immigrant. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 100 gp.
Charles Wade, Male Human [Permalink]
Personal [hide]
Description: This western man wears clothing that is held on in multiple layers but all of it is in poor condition. His clothes are grease stained in places. He wears his black hair down. His green eyes are slightly larger than normal.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his father was called into army service. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Justice. Bonds: Poor, Immigrant, Adventurer, Military. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. 4 Smokesticks. 3 Alchemist’s fire.
Percival Asheton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: He got into the Spice Merchant business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job, Family. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!