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Patrick Altham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright red suits and hats. His hair is golden and curly. He has gleaming, smiling amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Flaws: Ugly. Bonds: Poor, Adventurer, Job, Family. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Patrick Altham, Male Human Warlock 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)11 (+0) 5 (-3)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His whole body is exceptionally muscular. His silver hair is braided into rings. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great joy in being the best Tanner in town.

History: Gifted from a young age, Gunter studied abroad. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Gunter Marlee, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 15 (+2)9 (-1)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theobald is combative with any and all who dare try his patience in the slightest.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels kind of lost in life

Flaws: Ugly, Insane, Depressed. Bonds: Poor. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Theobald Springfield, Male Human Barbarian 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Banded agate (8 gp).


Social Check DCs


Gerard Ramsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He likes to wear ponchos typically of a light green in addition to tight pants, and his gloved hand is found clutching a sword. He has styled his black hair well, parting it to the right. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered poetry. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic, Philantrophist. Bonds: Job, Rich, Debt. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Ramsay, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Addington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears black trousers with violet and grey striped suspenders. He wears various colorful collared shirts. He has a hunchback. His chestnut hair is greasy and uncared for. He has gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Henry Addington, Male Human Warrior 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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