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Advanced [show]


Gilbert Tattersall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his sword with his veritable burlap sack of a shirt. His blonde hair, when down, is lengthy. His thin eyebrows rest above his beady amber eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Rich. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Gilbert Tattersall, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 11 (+0)6 (-2)
Skills Sleight of Hand +0, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 32000 sp. Carnelian (50 gp). Violet garnet (600 gp).


Social Check DCs


Reynard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and is pretty ugly. His deerstalker hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Herbalist.

Motivation: Further expansion of business.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Reynard Winterbourne, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: Wants to open a new tavern; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Aldous Kendall, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 56 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ralf Trollope, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His long blonde hair reaches down to his waist. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Ralf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's father didn't care for him much, and the feeling was mutual. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: His relatives are trying to arrange a marriage; and he's looking for his big break

Flaws: Antagonistic, Hedonist, Disease. Bonds: Adventurer, Family. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Trollope, Male Human Warrior 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Deep green spinel (110 gp). Black pearl (1400 gp).


Social Check DCs


Alex Ainsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has a large black mantle and cape that has been intricately interwoven into his blue robe. He has wavy silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Alex hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and a deep hatred of illithids

Ideals: Passionate. Flaws: Impulsive, Racist. Bonds: Poor, Enemies. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Alex Ainsley, Male Human Adept 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 500 gp. Violet garnet (500 gp).


Social Check DCs

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