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NPC Generator

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Advanced [show]


Alex Brady, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers red and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his silver hair in a flapper bob. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Miller. He's also a talented Ruler, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Poor. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Alex Brady, Male Human Barbarian 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 9 (-1)9 (-1)
Skills Arcana +0, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Dumph, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy grey suit. His tied-back hair is blonde. His half smiles and brown eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Attractive, Mentor, Nature. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Dumph, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Robert Burton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Robert studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Robert Burton, Male Human Cleric 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world

Ideals: Gifted. Flaws: Insomniac, Impulsive. Bonds: Attractive, Rich. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Guy Wesley, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shane Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Guardian, Nature, Immigrant. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Shane Tewksbury, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)10 (+0) 17 (+3)17 (+3)
Skills Acrobatics +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 48000 sp.


Social Check DCs

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