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NPC Generator

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Advanced [show]


Percival Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His left leg appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is a Doppelganger in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Adventurer. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Percival Watson, Male Human Warlock 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)12 (+1) 9 (-1)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 800 sp.


Social Check DCs


Guy Hartford, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting clothing which further accentuates his frame. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes dart from person to person.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To find somewhere to settle down; and he is content

Ideals: Gifted, Justice. Flaws: Shy, Mundane. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Hartford, Male Human Sorcerer 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Alex Burton, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear, and carries swords. His hair is greying and his face has many wrinkles. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Addict, Shy. Bonds: Poor. Occupation: Fisher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Burton, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Anselm Huckabee, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. He has wavy golden hair. He has hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Anselm studied abroad. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Anselm Huckabee, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)19 (+4)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 31000 sp.


Social Check DCs


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His long silver hair reaches down to his waist. His blue eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Ernest Hadleigh, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 600 gp. Violet garnet (1600 gp).


Social Check DCs

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