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NPC Generator

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Jocelyn Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Bonds: Slave, Military. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Jocelyn Rayden, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 11 (+0)15 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs


Anselm Hadlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His hair is golden and curly. He has gray eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 8 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Anselm Hadlee, Male Human Fighter 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)17 (+3) 17 (+3)13 (+1)
Skills History +6, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 30 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Acton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear blue clothing when he does not wear armor. His silver hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Navigator, who enjoyed hunting, Henry was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He is greedy; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Religious, Rich. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Henry Acton, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Alexandre Wheatley, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long white hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic, Fighting, Gifted. Bonds: Adventurer, Nature. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Alexandre Wheatley, Male Human Druid 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 18000 sp. Red spinel (40 gp). Red-brown spinel (40 gp). Iolite (30 gp). Azurite (12 gp).


Social Check DCs


Ralf Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His tied-back hair is red. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ralf was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Job, Military, Nature. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Ralf Dayton, Male Human Ranger 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, History +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp.


Social Check DCs

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