Justin Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a pastel scarf. He has a moderate pudge and is not very fit. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of a Courier, who enjoyed hunting, Justin was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac
Ideals: Opinionated, Optimist, Gifted. Bonds: Attractive, Nature. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp. Blue sapphire (1600 gp). Blue star sapphire (1600 gp).
Kody Blythe, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown armored body suit, with a simple tan line shooting up and back down. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: He will rave to anyone who will listen. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Doctor, his mother struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to raise his children well.
Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
William Skelton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean green cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His white hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Addict, Insane. Bonds: Job, Military. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp.
Chad Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a need for knowledge about a nearby landmark
Flaws: Depressed. Bonds: In love, Nature, Adventurer, Enemies. Occupation: Baker
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Freshwater pearl (16 gp).
Theobald Bentley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His black hair, when down, is lengthy. His fierce hazel eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Mercenary, but he got bored and became a Spice Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's repulsed by the PC; and balancing his hectic life and new spice merchant responsibilities is difficult
Flaws: Antagonistic, Disease. Bonds: Attractive, Religious, Job. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
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