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NPC Generator

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Advanced [show]


Aldous Carlyle, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic. Bonds: Poor, Enemies, Slave, Immigrant. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Aldous Carlyle, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)10 (+0) 17 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Star rose quartz (40 gp).


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. His chestnut hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Family, Mentor. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Randal Bentham, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30000 sp. Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Everard Hampton, Male Human [Permalink]

Personal [hide]

Description: This man wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. He is muscular with a powerful set of arms. His blonde hair is greasy and uncared for. He has amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He feels threatened by others; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: In love, Mentor. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Everard Hampton, Male Human Paladin 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)18 (+4) 15 (+2)11 (+0)
Skills Athletics +4, Religion +7
Senses Passive Perception 12
Languages Common, Giant, Auran, Druidic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Jasper (60 gp). Bloodstone (60 gp).


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright blue suits and hats. His hair is chestnut and curly. His blue eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has money and likes to spend it; and to protect his home

Ideals: Optimist. Bonds: Slave, Nature, Guardian, Rich. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Tim Oakley, Male Human Expert 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Elven, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 10000 sp. Jade (140 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Clayden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his pastel robe and has his spear always slung over his shoulder. His moppish blonde hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Ernest Clayden, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Eye agate (5 gp). Carnelian (50 gp). Fire opal (1000 gp). Blue sapphire (1000 gp). 1 Minor magic item.


Social Check DCs

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