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NPC Generator

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Advanced [show]


Guy Everly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a brown shirt with thin green vertical stripes and black pants. His red hair is still thick. His amber eyes peer out from beneath his deerstalker brown hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Adventurer business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: Wants to raise his children well; and further expansion of business

Ideals: Logical. Flaws: Racist. Bonds: Job, Family. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Guy Everly, Male Human Wizard 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points -2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 5 (-3)6 (-2) 13 (+1)9 (-1)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Freshwater pearl (5 gp).


Social Check DCs


Hunter Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. He has a moderate pudge and is not very fit. His blonde hair is singed and shortened. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant, Slave. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Hastings, Male Human Ranger 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is wearing the road beaten gear of a warrior. With a patchy black beard and wild black hair. His eyes are gray and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Miles was left his father's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army; and many gnolls want him driven away

Ideals: Fighting. Flaws: Addict. Bonds: Religious, Military, In love, Enemies. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Miles Merton, Male Human Warrior 8
Medium (5'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 68 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. A roughly beaten golden orb (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He has no hair. His eyes are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Gomory Beverly, Male Human Rogue 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Chad Ashton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to loving parents in a slum to the north. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Chad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Chad Ashton, Male Human Monk 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 1400 sp. 1 Breastplate. 1 Chain shirt.


Social Check DCs

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