Godfrey Barclay, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. His blonde hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: Godfrey was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against brigands; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Carpenter
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1900 sp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp).
Thomas Paxton, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. He has green eyes and a black hat with a green feather.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As long as the job gets done he does not care how it got done.
History: Thomas was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.
Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Artistic, Professionalism. Flaws: Addict. Bonds: Job, Enemies. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 600 gp. Emerald (900 gp). Blue quartz (12 gp). Red spinel (60 gp).
Theobald Astley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His red hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He became a Blacksmith soon after.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 7000 sp.
Kyle Weston, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Sculptor does. He is physically well-built. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his small black hat.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. His arcane abilities were realized during a raid on his village. He struck the Sculptor job and began his own company from there.
Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Family, Rich. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Auran, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Kody Easton, Male Human [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He carries with him a set of shields on his belt, each one with a aquamarine on the hilt. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Occupation: Assassin
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 gp.
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