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Advanced [show]


Dean Winthrop, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black painted combat armor at almost all times. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: Dean was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Dean Winthrop, Male Human Aristocrat 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 40000 cp. A life-sized copper and silver statuette of a cockatrice. (40 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ruler. His skin is fair and his fingers are delicate and long. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: He was raised by priests from a young age. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Job, Military, Religious, Mentor. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

William Mitchell, Male Human Commoner 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Frederick Bentham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. He has styled his golden hair well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his father. He worked as a nervous Stableman and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by brigands. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Justice. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Frederick Bentham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is well dressed, but even with his fine clothing he looks run-down. His silver hair is long and unkept. He has hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Joker, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Heward Carlyle, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 7 (-2)14 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 8
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Brown-green garnet (100 gp).


Social Check DCs


Wymar Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Philantrophist. Flaws: Insane, Addict. Bonds: Poor, Religious. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Wymar Rutland, Male Human Adept 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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