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NPC Generator

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Advanced [show]


Odo Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His golden hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Odo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Bookbinder, but he got bored and became a Engraver. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army

Bonds: Job, Family, Military, Adventurer. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Odo Eastoft, Male Human Sorcerer 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 10 (+0)9 (-1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Deep blue spinel (1300 gp). Aquamarine (1300 gp). Freshwater pearl (6 gp).


Social Check DCs


Gerard Elton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is heavily combed to the left. His brown eyes lackadaisically let the world flow into them.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a mountains tribe. In his 12th year, his parents were killed by a goblins raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To settle down with his crush; and he would like to get married and retire

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Enemies. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerard Elton, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 11 (+0)12 (+1)
Skills Religion +6
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Rose (80 gp). Black pearl (1600 gp). Black star sapphire (1000 gp).


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, black cloak. He has moderate length golden hair. His thin eyebrows rest above his beady green eyes.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Military. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

John Hackney, Male Human Expert 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnoll, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp. Rose (80 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Dalton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting black shirt and pants, he is not a threatening figure. He has a small bristly mustache and wavy brown hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Attractive, Immigrant, Rich, Family. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Gomory Dalton, Male Human Sorcerer 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 400 gp.


Social Check DCs


William Bentham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his rapier always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and blonde with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His eyes are a pleasant amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: William hails from a village terrorized by giants. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Family, Has a crush. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

William Bentham, Male Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40000 cp.


Social Check DCs

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