Randal Harper, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has brown hair. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: He loathes his own lifestyle; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Family, Military. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 16 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Roger Rutherford, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright brown suits and hats, and a wedding ring on his left hand. His hair is black, silky, and of moderate length. His gray eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is skeptical of what others tell him and is slow to trust.
History: Roger was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Impeccable, Persistence. Flaws: Shy. Bonds: In love, Attractive, Adventurer. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Heward Morton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is still thick. His thin eyebrows rest above his beady hazel eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. His father was a soldier and died while he was still young. Heward was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Architect
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Hunter Darlington, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. His long black hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He hates giants. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new ruler responsibilities is difficult
Bonds: Attractive, Enemies, Religious, Immigrant, Job. Occupation: Ruler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Smokesticks. 2 Tanglefoot bags.
Jocelyn Hadley, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Sculptor does, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a ruthless business man, a trait he acquired from his father.
History: Jocelyn hails from a village terrorized by brigands. A freak accident while working with his Bookbinder father left him crippled. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Sabotage a competitor.
Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common, Gnome, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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