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NPC Generator

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Advanced [show]


Gomory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He dresses well, wearing white shirts, loose pants, and blazers most of the time. Beneath his clothing is a huge mess of scar tissue. He keeps his long chestnut hair kept up in a rat tail. His green eyes peer out from beneath his top white hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Gomory's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Attractive, Slave, Family, Immigrant. Occupation: Dyer

Voice: French accent

Attributes [hide]

Gomory Radcliffe, Male Human Bard 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Investigation +7, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Draconic, Goblin, Gnome
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Wakefield, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is matted, messy, and big. His fierce amber eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Wakefield, Male Human Cleric 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 27000 sp.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His skin is fair and his fingers are delicate and long. His long silver hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 14 years.

Motivation: His religion dominates his actions; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Job, Religious. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Trym Whitby, Male Human Warrior 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Roger Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a violet scarf. He has a small bristly mustache and wavy brown hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, Mundane. Occupation: Hunter

Voice: German accent

Attributes [hide]

Roger Hallewell, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 3100 sp. 1 Backpack. 1 Superior lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His auburn hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and he wants revenge against gnolls

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Family, In love, Enemies. Occupation: Knight

Voice: High pitched, excited

Attributes [hide]

Trym Bradshaw, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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