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NPC Generator

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Advanced [show]


John Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and grey robe with the hood down. He carries a battered axe and tarnished rapier as well. He has a small bristly mustache and wavy auburn hair. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: John was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When John reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting, Joker. Bonds: Military, Poor, Adventurer. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

John Braxton, Male Human Barbarian 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 44 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gilbert Nash, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Spice Merchant business at a young age. Cursed with unlife at a very young age, Gilbert has worked very hard to control his curse. He was granted necromantic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Job, Religious. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Nash, Male Human Barbarian 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)8 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. Onyx (20 gp). Zircon (20 gp).


Social Check DCs


Trey Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a grey shirt with thin violet vertical stripes and tan pants. He keeps his red hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has all his life been fascinated with poetry.

History: He was born at the edge of vast mountains. He has had some formal poetry training, and achieved minor success. He has achieved small success as a Sellsword.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Job, Family. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Trey Sydney, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2700 sp.


Social Check DCs


Hubert Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shepherd arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Shepherd job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined, Professionalism, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Hubert Shelby, Male Human Cleric 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Aquamarine (400 gp). Violet garnet (400 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Sheldon, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy tan pantaloons and a pastel scarf. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane, Depressed, Fearful. Bonds: Military. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

John Sheldon, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 8 (-1)6 (-2)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs

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