Geoffrey Charlton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His golden hair is greasy and uncared for. His eyes are likewise gray.
Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 800 gp. 1 Magnifying glass. 1 Simple lock.
Cory Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. He has a long auburn beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Cory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.
History: A powerful brothel owner made him what he is. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.
Motivation: A strong sense of loyalty to Human people.
Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Poor, Mentor, Immigrant. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Conrad Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man wears just a yellow suit. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He wears his red hair up. He has a dull look in his amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He left for the east, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 12 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
Possessions: Just what you see.
Aldous Carlyle, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears tight fitting clothing which further accentuates his frame, and a wedding ring on his right hand. His white hair is lengthy. He has several tiny amethyst earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also hits on women, regardless of circumstances.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Attractive, In love, Rich, Has a crush, Nature. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 5000 sp. Alexandrite (600 gp). Sard (40 gp). Brown-green garnet (140 gp).
Cory Deighton, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. With bright white hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is terrified, and will act out of fear; and regain custody of his daughter
Flaws: Sensitive, Fearful. Bonds: Rich, Nature, Family. Occupation: Glassblower
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Star ruby (500 gp). Amber (90 gp).
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