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Advanced [show]


Aldous Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut jaggedly and amateurishly. His hazel eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Aldous Milton, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Bertram Colton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears baggy black pantaloons and a green scarf. He has a hunchback. His moppish chestnut hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: This man loves poetry and to teach people poetry more than just about anything. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Artistic, Gifted, Logical. Flaws: Ugly, Insane. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Bertram Colton, Male Human Adept 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 7 (-2)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Azurite (13 gp).


Social Check DCs


Alexandre Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a robe, a symbol of magic around his neck, and a shield on his belt. His brown hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Hedonist. Bonds: Has a crush, Slave, Religious. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Alexandre Bradly, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)7 (-2) 7 (-2)15 (+2)
Skills Arcana +0, Deception +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Wymar Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. He has wavy chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Bricklayer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, In love, Job, Immigrant. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Wymar Landon, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 6 (-2)9 (-1)
Skills Athletics +6, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Snape, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears red painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. He has brown eyes and a red hat with a green feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. Now he works as a dancing tutor during his time off.

Motivation: To be a Shoemaker again; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Job. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Richard Snape, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Peridot (50 gp). Malachite (8 gp). Moss agate (8 gp). Blue star sapphire (800 gp).


Social Check DCs

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