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Advanced [show]


Gunter Dalton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a robe, a symbol of his god around his neck, and a rapier on his belt. His moppish white hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He takes great joy in being the best Tanner in town.

History: The child of a Fletcher, who enjoyed hunting, Gunter was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Tanner

Voice: Spits and sputters

Attributes [hide]

Gunter Dalton, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)15 (+2) 17 (+3)12 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 50000 cp. Star ruby (600 gp). Blue star sapphire (600 gp). Blue star sapphire (600 gp). Emerald (600 gp).


Social Check DCs


Alexandre Palomarez, Male Human [Permalink]

Personal [hide]

Description: This northern man wears many layers of old clothing at all times. His clothes are grease stained in places. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Alexandre was born on a far northern island where he grew up under the tutelage of his father, an expert Butcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Slave. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Alexandre Palomarez, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Amber (110 gp). Eye agate (6 gp). Rose (60 gp).


Social Check DCs


Tim Bentley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Locksmith, who enjoyed hunting, Tim was taken on many hunting expeditions. A gifted student he started as a Locksmith, but he got bored and became a Bricklayer. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Bonds: Attractive, Slave, Nature, Job. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Bentley, Male Human Bard 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +5, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp. Tiger eye turquoise (4 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His hair is blonde and curly. His fierce green eyes like to dwell on things.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: Born to a Doctor, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the large cave and found the beat up shortspear and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Logical. Bonds: Poor, Nature. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Bertram Ogden, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Kyle Atterton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Shy, Selfish. Bonds: Immigrant, Military, In love. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Kyle Atterton, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs

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