Manfred Carlyle, Male Human [Permalink]
Personal [hide]
Description: A 5'7" western man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his silver hair in a flapper bob. His eyes are violet and beady.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He has worked as a Courier like his mother before him.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Arnold Cotton, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a grey and white robe with the hood down, and sports empty pouches on his belt. His brown hair is lengthy. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Navigator profession.
History: He was born at the edge of vast plains. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Stableman.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Stableman
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: Aquamarine (1400 gp).
Gomory Harper, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his longbow ready. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.
Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the north
Ideals: Fighting, Philantrophist, Entrepeneur, Impeccable. Flaws: Insane. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1500 sp.
Justin Atherton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing a perfectly clean shirt and pair of pants. He has wavy auburn hair. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school to support his sick father, and resented it. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Marry his sister to traveling adventurers.
Ideals: Logical, Gifted. Bonds: Attractive, Family, Rich. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
Possessions: 800 gp. 1 Small steel mirror. 1 Spyglass.
Thomas Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Mason uniform. His black hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Servant, but he got bored and became a Mason. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: To be a Servant again; and regain custody of his son
Ideals: Optimist, Logical. Bonds: Job, Rich, Family. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. Brown-green garnet (50 gp). Iolite (20 gp). 1 Minor magic item.
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