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Advanced [show]


Thomas Byron, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Crown-heir uniform. He is portly but not overly obese. His chestnut hair is matted, messy, and big. His gray eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. Flattery will make him almost putty in your hands.

History: Born in the east to a Crown-heir, Thomas learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and expand his business

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Strong lisp

Attributes [hide]

Thomas Byron, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears a blue deerstalker hat and blue clothes. He has a white handlebar mustache and slicked back white hair. His amber eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the east to a Beggar, Solomon learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He then took over the family business and is one of the better Beggar for hire.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and someone believes him a fraud

Ideals: Gifted. Flaws: Terse. Bonds: Job, Enemies. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Solomon Cornish, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp.


Social Check DCs


Godfrey Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his white boots flare out at the collars. He is muscular with a powerful set of arms. He is bald on top and has large silver tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a slaver, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to prove his worth to the world

Flaws: Ugly, Racist, Impulsive. Bonds: Mentor, Adventurer. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Godfrey Brixton, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gomory Shipley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants, and carries longswords. His blonde hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Gomory Shipley, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 12 (+1)8 (-1)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. His blonde hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Anselm was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Tanner for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker. Flaws: Insane. Bonds: Slave, Family, Job, Nature. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Anselm Ryland, Male Human Wizard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 15 (+2)6 (-2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1100 gp.


Social Check DCs

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