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NPC Generator

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Advanced [show]


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. With a patchy golden beard and wild golden hair. His eyes are hazel and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Painter, who enjoyed hunting, Dean was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Shy, Secretive. Bonds: Nature, Job. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Dean Bentley, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Deep blue spinel (600 gp). Fire opal (900 gp).


Social Check DCs


Conrad Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet tunic with green highlights, and long red pants that bunch up around his shoes. He has wavy black hair. His hazel eyes peer out from beneath his Stetson violet hat.

Personality: He is extraordinarily eccentric. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Conrad Gresham, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)6 (-2) 15 (+2)7 (-2)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kyle Landon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a club on his belt. His silver hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Military, Nature. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Kyle Landon, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Morton, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He usually wears his pastel robe and has his dagger always slung over his shoulder. He has moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Attractive, Rich, Family, Military. Occupation: Locksmith

Voice: Shortens vowels

Attributes [hide]

Jocelyn Morton, Male Human Warlock 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 8 (-1)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Blue star sapphire (400 gp). Fiery yellow corundum (400 gp). Brown-green garnet (160 gp).


Social Check DCs


Shane Kitchur, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he wears a yellow coat over a green low-cut shirt, and a Stetson hat upon his head. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job, Religious. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Shane Kitchur, Male Human Monk 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 8 (-1)16 (+3)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 35000 sp. Smoky quartz (60 gp). Rock crystal (60 gp). 1 Masterwork Heavy steel shield. 1 Chain shirt. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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