Roger Hartford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He has moderate length red hair. His eyes, though not visible through his cowl, are green.
Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer, Immigrant. Occupation: Seamstress
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Dudley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a white coat over a tan low-cut shirt, and a Stetson hat upon his head. His blonde hair is thinning but still full. His violet unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Flaws: Disease. Bonds: Guardian, In love, Rich, Military. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
Possessions: 15000 cp. 1 Tanglefoot bags. 3 Antitoxin. 2 Holy water.
Gunter Clinton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red hair is heavily combed to the left. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: Born in the south to a Seamstress, Gunter learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Impulsive, Selfish. Bonds: Job. Occupation: Seamstress
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Silk rope. 1 Healer’s kit.
Theodoric Staurheim, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He is wearing a long, brown cloak. He has no hair. He has hazel eyes.
Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Entrepeneur. Flaws: Ugly, Insane, Shy. Bonds: Rich, Family. Occupation: Ruler
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Robert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He tends to wear a large tan jacket. He has a hunchback. He keeps his brown hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Robert was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Blacksmith again.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 70 pp. Iolite (60 gp). 1 Tanglefoot bags.
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