Dean Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady blue eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.
History: Gifted from a young age, Dean studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp. Chalcedony (30 gp). Alexandrite (1400 gp). Freshwater pearl (12 gp). White opal (1300 gp).
Dustin Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His head has been shaved. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Dustin studied abroad. After coming to the age of reason, Dustin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Tanner job and began his own company from there.
Motivation: Further expansion of business; and to be a mortician again
Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Tanner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 80 pp. Golden yellow topaz (800 gp). Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item.
Justin Tindall, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears silk and lounges about seductively. His hair is blonde, silky, and of moderate length. His eyes, though not visible through his cowl, are gray.
Personality: He speaks before he thinks and is too direct. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful brothel owner made him what he is. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and to share knowledge with the world
Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Mentor, Family. Occupation: Merchant
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Hayden, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a black suit, blue shirt, and grey tie. His white hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: His mother raised him in a mountain cabin. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Nature. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 6 Acid flasks.
Aldous Cromwell, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair and beard is wavy and long. He has gleaming, smiling gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Entrepeneur, Impeccable. Bonds: Immigrant, Job. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Smoky quartz (70 gp). Jade (90 gp). Tourmaline (90 gp). 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
