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Advanced [show]


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He carries a battered rapier and tarnished sword as well. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Priest but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Wymar Home, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Simon Darby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Simon Darby, Male Human Adept 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 9 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is typically in his Performer uniform. His white hair is matted, messy, and big. His gray eyes are slightly larger than normal.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Performer business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Ernest Bradly, Male Human Rogue 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. 1 Spyglass. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Justin Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. He sports a flattop hair cut. His violet eyes peer out from beneath his small green hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Justin was born on a far western desert where he grew up under the tutelage of his father, an expert Courier. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Antagonistic, Disease. Bonds: Immigrant, Enemies. Occupation: Courier

Voice: Posh accent

Attributes [hide]

Justin Gracey, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Randal Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports tan clothing, slightly heavier than average wear. His auburn hair is kept up in a ponytail inside a top hat. His hazel eyes are passionate and lively.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a Ploughman, his father struggled to pay the bills. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Randal Tatum, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20000 cp. Solid gold idol (500 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (500 gp). 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Crowbar.


Social Check DCs

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