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NPC Generator

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Advanced [show]


Simon York, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a worn and beaten armor. His hair is brown and curly. This brown eyed northerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is a ruthless business man, a trait he acquired from his father.

History: Simon was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Guard.

Motivation: Many brigands want him driven away; and to settle down with his crush

Ideals: Entrepeneur. Bonds: Has a crush, Job, Religious, Enemies. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon York, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trey Kimberley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and auburn. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist, Entrepeneur. Flaws: PTSD. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Kimberley, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 2700 sp. Chalcedony (40 gp). Sard (40 gp). Jade (150 gp).


Social Check DCs


Geoffrey Fidget, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and sports tan clothing, slightly heavier than average wear. He wears a top hat to cover his moderate length blonde hair. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: The child of a Barkeep, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Barkeep again; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Geoffrey Fidget, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright golden hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted from career to career and currently works as a Carpenter.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Impulsive. Bonds: Rich, Job, Nature, Adventurer. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Adelard Hallewell, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs


Gilbert Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: Gilbert was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Family. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Gilbert Northcott, Male Human Druid 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 sp.


Social Check DCs

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