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Advanced [show]


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. He has done his best to style his black hair to look like a famous performer. His gray unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of goblins once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in monstrous two handed axe use. Days after completing his studies, news broke out that his hometown was attacked by goblins. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Fighting, Joker. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Jocelyn Carlton, Male Human Rogue 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling, Gnome
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +5

Possessions: 8000 sp. Coral (80 gp). Sard (60 gp). Bloodstone (60 gp). Blue sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Hayes, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He dresses well, typically a more casual-formal manner. He wears his white hair up. His violet eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. When Clerebold reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Nature, Military. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Clerebold Hayes, Male Human Paladin 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)5 (-3) 8 (-1)15 (+2)
Skills Investigation -1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Moss agate (8 gp). Rose (70 gp).


Social Check DCs


Drogo Conway, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He very much looks the part of a Layabout, and his gloved hand is found clutching a scimitar. He wears his golden hair up in a very large beehive style do. He has several tiny amber earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Drogo hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He became a Layabout soon after.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Rich, Enemies. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Drogo Conway, Male Human Bard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)9 (-1) 7 (-2)13 (+1)
Skills Deception +3, History +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Simon Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy pastel suit. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His green eyes peer out from beneath his small pastel hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against gnolls.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Slave, Guardian, Mentor. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Simon Shelly, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gerard Paxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red cloak and cross-gartered violet stockings. He has moderate length blonde hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Gerard was born in the south. At a young age he loved to build and create. His childhood dream was to be a Seamstress, but he was a colossal failure. He became a Unemployed soon after.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Addict. Bonds: Religious, Adventurer, Job. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Gerard Paxton, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 16 (+3)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 20000 cp.


Social Check DCs

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