Charles Bradford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears blue cloth garments or leather armor. His red hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: Find a way to reverse the transformation of his sister; and to unite with his sister
Flaws: Depressed, Addict. Bonds: Poor, Attractive, Family. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Peter Lester, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear blue pants and tee shirts. He wears a colorful flower in his blonde hair. He has a dull look in his blue eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Map Maker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Thomas Stanley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case, marred by sweets. His hair is long and black with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He comes from a rich western family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and he has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Rich, Adventurer. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 200 gp. Rock crystal (80 gp). Freshwater pearl (15 gp). Blue sapphire (1400 gp). Rhodochrosite (15 gp). 1 Minor magic item.
Gilbert Rowley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 3 years old his parents immigrated from the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Immigrant. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Blue quartz (4 gp).
Shane Walcott, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His golden hair is smooth and relatively long. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.
History: Shane was born with his mother's beautiful face. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Athletic. Flaws: Shy, Addict. Bonds: Attractive, Family. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 1 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 5 (-3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 500 gp. Azurite (15 gp). Jet (150 gp). Hematite (15 gp). Alexandrite (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!