Clerebold Remington, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears his silver hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.
History: The child of northern immigrants he idolized his father. His childhood dream was to be a Butcher, but he was a colossal failure. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Immigrant, Job. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Kody Remington, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His auburn hair is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He will rave to anyone who will listen. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Military. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 6000 sp. 1 Minor magic item.
Heward Trollope, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. His black hair has been sun bleached extensively. He has gleaming, smiling hazel eyes.
Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Heward studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is content; and he has money and likes to spend it
Ideals: Impeccable, Gifted, Fighting. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 5 (-3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Roland Harlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His hair is long and silver with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.
History: Roland hails from a village terrorized by gnolls. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many gnolls want him driven away; and nothing but the best is good enough for him
Ideals: Optimist, Entrepeneur, Impeccable. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Thomas Langston, Male Human [Permalink]
Personal [hide]
Description: A 6'6" southern man, he wears tattered old clothes. His golden hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. When Thomas reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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