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Advanced [show]


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in green turtlenecks beneath a yellow coat with red slacks, and is pretty ugly. His white hair is cut short with large spiked bangs in the front. His eyes are brown and beady.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Nature, Job. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Dustin Wakefield, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1 Thunderstones.


Social Check DCs


Aldous Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Marshal, Aldous learned a great deal about his mother's area of expertise. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire; and expand his business

Ideals: Extrovert, Persistence. Bonds: Has a crush, Adventurer, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Ramsay, Male Human Barbarian 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4

Possessions: 900 gp. Deep blue spinel (500 gp). Alexandrite (500 gp). Jasper (80 gp). Alexandrite (500 gp). Obsidian (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He wears a feathered hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy.

Ideals: Professionalism. Bonds: Attractive, Rich, Immigrant, In love. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Charles Bradly, Male Human Paladin 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 16000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Carlisle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He dresses well, wearing tan shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a shield. His long white hair is drawn into a two foot long braid. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Layabout. He then took over the family business and is one of the better Layabout for hire.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Wymar Carlisle, Male Human Rogue 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 60000 cp. Violet garnet (1200 gp). Eye agate (8 gp). Alexandrite (1200 gp).


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. He wears a wide-brimmed hat to hide his balding. His eyes are hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. He worked as a nervous Sellsword and found it very stressful. He has achieved small success as a Sellsword.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Roger Roscoe, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)15 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Elven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 pp.


Social Check DCs

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