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NPC Generator

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Advanced [show]


Lewis Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is physically well-built. His silver hair has been sun bleached extensively. He has gleaming, smiling amber eyes.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Adventurer, Rich, Slave, Has a crush. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Lewis Fawcett, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 8 (-1)7 (-2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Hubert Nash, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. He wears a colorful flower in his golden hair. His green eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Religious. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Hubert Nash, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills History +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Carnelian (40 gp). Jet (40 gp).


Social Check DCs


Ernest Branson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. With a patchy red beard and wild red hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his mother. In his 10th year, his parents were killed by a drow raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Many drow want him driven away.

Bonds: Attractive, Job, Adventurer, Immigrant, Enemies. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Ernest Branson, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp. 1 Minor magic item.


Social Check DCs


Hunter Morton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. His hair is chestnut and curly. His eyes are amber and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hunter took refuge in the ruined castle and found the beat up sickle and armor he uses now. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and to get a good night's sleep

Flaws: Insomniac. Bonds: Poor, Nature, Attractive, Military, Guardian. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Hunter Morton, Male Human Warlock 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Black pearl (600 gp). Golden pearl (80 gp). Deep green spinel (80 gp). Black pearl (600 gp).


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a slight overbite and is overall scrawny. His blonde hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: He was born at the edge of vast forest. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: PTSD. Bonds: Guardian, Nature, Adventurer. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Tim Marley, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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