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NPC Generator

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Advanced [show]


Henry Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Henry was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Family, Adventurer, Job. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Henry Merton, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 18 (+4)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Rutherford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of the sun god around his neck, and a longsword on his belt. He is tall, broad shouldered and powerfully built. He has red hair. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Miller. He would rather hide behind his crafts than deal with other people.

History: He got into the Miller business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He has worked as a Miller like his mother before him.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alex Rutherford, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a brown and blue robe with the hood down. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better village for his children.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Adventurer, Mentor. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Theobald Rutland, Male Human Sorcerer 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Rolf Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the four houses of cards on his torso. His blonde hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Ideals: Optimist, Logical, Philantrophist. Flaws: Fearful. Bonds: Military. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Rolf Ramsay, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)6 (-2) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant violet.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Adventurer, Poor, Debt. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Benson, Male Human Wizard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Moss agate (10 gp). 1 Minor magic item.


Social Check DCs

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