Ernest Byron, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and silver. His skin is flawless and his green eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also has developed a complete distrust of the Carpenter profession.
History: He got into the Miner business at a young age. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Miner for hire.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Miner
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Fire opal (1100 gp). Alexandrite (1200 gp). Rich purple corundum (1100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Bertram Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His white hair is braided into rings. His fierce amber eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Priest, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found.
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 22000 sp. 1 Minor magic item.
Ralf Sharps, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses like a well dressed Blacksmith does. His whole body is exceptionally muscular. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. Like his mother and his brother before him, after school he went straight into learning to become a Blacksmith. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Joker, Impeccable. Bonds: Job, Immigrant, Poor. Occupation: Blacksmith
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp.
Patrick Norton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear green clothing when he does not wear armor. His wide-brimmed hat is riddled with cuts and holes. His eyes are a pleasant blue.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a desert tribe. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.
Motivation: To be a Bellfounder again; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Nature, Adventurer, Job. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Sapphire pendant on gold chain (600 gp). 1 Minor magic item.
Kody Ryley, Male Human [Permalink]
Personal [hide]
Description: A 6'5" northern man, he dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up in a very large beehive style do. This gray eyed northerner is not easily forgotten.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them
History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Human compassion; and find a way to reverse the transformation of his sister
Flaws: Greedy, Shy, Racist. Bonds: Family, Adventurer. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 22 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Hematite (13 gp). Jet (110 gp).
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