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NPC Generator

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Advanced [show]


Aldous Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a red suit. He has wavy blonde hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. Aldous enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and to be a miller again

Flaws: Antagonistic, Hedonist. Bonds: In love, Military, Job. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Soames, Male Human Sorcerer 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp.


Social Check DCs


Hugh Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He wears his blonde hair down. His gray eyes peer out from beneath his top black hat.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: He was raised in a plains tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Military, Nature, Religious. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Hugh Wordsworth, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a green collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Shane embodies much of what other species detest in the Humans. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He is content; and he seems to be bored by most things

Flaws: Antagonistic, Fearful, Mundane. Bonds: Rich, Attractive. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Weld, Male Human Commoner 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Godfrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is white and very short. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has worked as a Sellsword like his mother before him.

Motivation: Wants to raise his children well.

Ideals: Philantrophist, Justice. Bonds: Family, Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Godfrey Gresham, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Norman Dudley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is knotted and matted. His green unseeing eyes seem to look past you.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Disease, Shy. Bonds: Family, In love. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Norman Dudley, Male Human Warlock 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)11 (+0) 16 (+3)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1 Buckler.


Social Check DCs

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