Alexandre Carlyle, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a blue coat over a brown low-cut shirt, and a Stetson hat upon his head. His long silver hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Alexandre hails from a village terrorized by goblins. Cursed with lycanthropy at a very young age, Alexandre has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Many goblins want him driven away.
Ideals: Opinionated. Flaws: Selfish, Disease. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 24000 sp.
Nicholas Wade, Male Human [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a long chestnut beard, and similarly colored long hair. His hazel eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Selfish, Insane, Fearful, Disease. Bonds: Nature. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Ernest Bradford, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His long blonde hair reaches down to his waist. He is very pretty but has cold, dead eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Selfish. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Chalcedony (70 gp). Obsidian (7 gp).
Hunter Hayes, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and black. His eyes are gray and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.
History: Hunter was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To get a good night's sleep.
Ideals: Persistence. Flaws: Ugly, Shy, Insomniac. Bonds: Rich. Occupation: Animal Trainer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Citrine (80 gp). Banded agate (12 gp). Golden yellow topaz (1400 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Garrick, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He has the majority of his body covered in plate, marred by beers. He wears his hair in dreadlocks. He has hazel eyes and a green hat with a grey feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Interpreter mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and he is unsatisfied with his job
Flaws: Ugly, Disease, Selfish. Bonds: Poor. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 40000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
