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NPC Generator

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Advanced [show]


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Antagonistic, Secretive, Mundane. Bonds: Attractive. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Richard Browning, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Peter Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He is physically well-built. His white hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich southern family. Peter was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Rich, Religious. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Peter Asheton, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)6 (-2) 12 (+1)4 (-3)
Skills Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Carnelian (40 gp). Malachite (16 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. He has a brown handlebar mustache and slicked back brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Thackeray, Male Human Expert 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Alexandrite (1100 gp).


Social Check DCs


Don Dalton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Sellsword, his mother struggled to pay the bills. Through the years after Don was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Don's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Addict, Antagonistic, Insane. Bonds: Poor, In love. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Don Dalton, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Charles Branson, Male Human Druid 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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