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Advanced [show]


Shane Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. He keeps his silver hair in a pixie cut. His fierce brown eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise his children well.

Ideals: Fighting, Artistic, Gifted. Flaws: Disease. Bonds: Family. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Shane Quinton, Male Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Auran, Giant
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Cotton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of longswords on his belt, each one with a sapphire on the hilt. His silver hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the east. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Manfred Cotton, Male Human Bard 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)4 (-3) 15 (+2)9 (-1)
Skills Athletics +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Gilbert Reed, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple black robe with violet stripes complete with hood. His blonde hair is cut short. His violet eyes peer out from beneath his feathered black hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Gilbert Reed, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 7 (-2)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Rolf Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with pastel socks and a vest with buckled shoes. He carries a battered hammer and tarnished shortbow as well. His silver hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Religious, Military. Occupation: Slave Trader

Voice: Strong lisp

Attributes [hide]

Rolf Deighton, Male Human Monk 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 7 (-2)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Diggory Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of the sun god on his torso. He has a slight overbite and is overall scrawny. His red hair is lengthy and is close to two feet long. He has blue eyes and a black hat with a brown feather.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great joy in being the best Ploughman in town.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and sabotage a competitor

Ideals: Philantrophist. Bonds: Job, Nature, Rich, Family. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Diggory Staurheim, Male Human Commoner 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Religion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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