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Advanced [show]


Frederick Sharps, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fancy brown suit. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Frederick was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Frederick Sharps, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Drogo Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with green highlights, and long pastel pants that bunch up around his shoes, and carries scythes. He has a long brown beard with little hanging trinkets. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his mother's forge. He became a Interpreter soon after.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Drogo Rowley, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Nature +2, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. His brown hair is greasy and uncared for. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Wymar was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Persistence, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Dyer

Voice: Sore throat, cough

Attributes [hide]

Wymar Spalding, Male Human Wizard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Lance Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has no hair. His ears are large.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lance took refuge in the ruined castle and found the beat up lance and armor he uses now. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Engraver

Voice: French accent

Attributes [hide]

Lance Cooper, Male Human Expert 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Masterwork studded leather. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Dean Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His ears are large.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When Dean reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Hedonist, Depressed, Disease. Bonds: Military. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Dean Heiser, Male Human Fighter 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Black pearl (1300 gp). Amethyst (130 gp). Rock crystal (60 gp). Star rose quartz (60 gp).


Social Check DCs

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