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NPC Generator

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Advanced [show]


Charles Dalton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Charles was raised in a hard working conservative environment. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in mace use. He then took over the family business and is one of the better Doctor for hire.

Motivation: A deep hatred of illithids.

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Charles Dalton, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp.


Social Check DCs


Adam Weston, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of sais on his belt, each one with a aquamarine on the hilt. His golden hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Joker. Bonds: Poor, Attractive, Job. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Adam Weston, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 18 (+4)9 (-1)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 500 gp. Silver pearl (100 gp). Deep green spinel (100 gp). 4 Acid flasks. 2 Alchemist’s fire.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the north. A few years later when the west was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Harper, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Thorpe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is long and auburn with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and wants to raise his children well

Ideals: Entrepeneur. Bonds: Immigrant, Enemies, Family, Religious. Occupation: Server

Voice: Boston accent

Attributes [hide]

Adam Thorpe, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 11 (+0)6 (-2)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His white hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Extrovert. Bonds: Poor, Slave, Attractive, Job, Adventurer. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Raymond Harrington, Male Human Adept 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs

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