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NPC Generator

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Advanced [show]


Peter Stanford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His eyes are hazel.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. He now mingles about in high society.

Motivation: Many goblins want him driven away; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Rich, Enemies. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Peter Stanford, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 18 (+4)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 14
Languages Common, Sylvan, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. Finely wrought small gold bracelet (70 gp).


Social Check DCs


Ernest Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is slicked back into a classic pompadour. His eyes are brown and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was granted druidic powers by his dying brother.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Persistence, Gifted. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Ainsley, Male Human Aristocrat 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Dean Kirby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small forest village. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Dean's mother didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: Expand his business; and he is wracked by social anxiety

Flaws: Ugly, Fearful, Antagonistic. Bonds: Job, Nature. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Dean Kirby, Male Human Wizard 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Jasper (70 gp). Banded agate (15 gp). Sard (70 gp). Fire opal (500 gp).


Social Check DCs


Geoffrey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. His long auburn hair reaches down to his waist. He has a dull look in his amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He got into the Dilettante business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new dilettante responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Job, Immigrant. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Ainsworth, Male Human Paladin 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 7 (-2)12 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Pink pearl (60 gp). Golden yellow topaz (1200 gp). 1 Good lock. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs


Drogo Gracey, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His golden hair is cut jaggedly and amateurishly. His hazel unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He struck the Map Maker job and began his own company from there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Gracey, Male Human Aristocrat 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Rhodochrosite (5 gp). Rock crystal (50 gp).


Social Check DCs

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