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NPC Generator

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Advanced [show]


Wymar Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length golden hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: To find somewhere to settle down.

Ideals: Impeccable. Flaws: Ugly, Mundane, Addict. Bonds: Poor. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Wymar Pinkerton, Male Human Sorcerer 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 18 (+4)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 14
Languages Common, Celestial, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Benson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying golden hair a little too much giving a sharp golden color. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Mason, but he was a colossal failure. He has achieved small success as a Map Maker.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Adventurer, Family, Job. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Theodoric Benson, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp. Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Hunter Hayley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear green clothing when he does not wear armor. His golden hair, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Hunter is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Bowyer, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Human people; and expand his business

Flaws: Antagonistic, Racist. Bonds: Attractive, Family, Job, Adventurer. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Hunter Hayley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roger Ashley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor, and sports empty pouches on his belt. He has a long white beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Gifted, Athletic. Bonds: Job, Immigrant, Military. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Roger Ashley, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5

Possessions: 3000 sp. Deep blue spinel (400 gp). Moonstone (50 gp). Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Kendal, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears white cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, William and his spouse have recently divorced.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Attractive, Religious. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Kendal, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp.


Social Check DCs

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