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NPC Generator

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Advanced [show]


John Skelton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his scythe always slung over his shoulder. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is long and silver with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a ruthless business man, a trait he acquired from his mother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, John has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

John Skelton, Male Human Bard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and seeks redemption

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Addict. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Gerald Alston, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Deep blue spinel (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Guy Halsey, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Navigator. He carries with him a set of longbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a broad hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. Guy was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Poor. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Guy Halsey, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 12000 cp.


Social Check DCs


Hugh Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy silver hair. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: A deep hatred of giants.

Ideals: Athletic, Optimist. Bonds: Rich, Enemies, In love. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hugh Eastaughffe, Male Human Paladin 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)6 (-2) 14 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Ryland, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a blue coat with tan slacks. He has relatively light skin and is very physically imposing due to his abundance of muscles. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Fighting. Flaws: Forgetful. Bonds: Attractive, Adventurer, Family. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Trym Ryland, Male Human Expert 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 90 pp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Silver ewer (70 gp). Sapphire pendant on gold chain (1500 gp).


Social Check DCs

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