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Advanced [show]


Hunter Tatum, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, constantly wearing a brown suit, black shirt, and blue tie and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Baker, his mother struggled to pay the bills. His psionic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Cook

Voice: Speaks with squeezed throat

Attributes [hide]

Hunter Tatum, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 2000 sp. Malachite (13 gp). Deep blue spinel (900 gp). Iolite (20 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan shirt with thin violet vertical stripes and grey pants. He has wavy auburn hair. His blue eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Arnold took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against goblins; and many goblins want him driven away

Ideals: Joker, Gifted. Flaws: Shy. Bonds: In love, Enemies. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Arnold Jacobs, Male Human Sorcerer 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


William Clare, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is styled in orderly dreadlocks. His gray eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

William Clare, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 5 (-3)14 (+2)
Skills Acrobatics +1, Medicine +0
Senses Passive Perception 7
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Conrad Home, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His whole body is exceptionally muscular. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Miller. He left for the north, certain he would find work there.

Motivation: Expand his business; and further expansion of business

Ideals: Professionalism. Flaws: Secretive. Bonds: Immigrant, Attractive, Rich, Job. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Conrad Home, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. Lapis lazuli (15 gp). Deep blue spinel (800 gp).


Social Check DCs


Bertram Deighton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of strength on his torso, and sports empty pouches on his belt. His golden hair is long and unkept. He has gleaming, smiling blue eyes.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Bertram was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Insane, Hedonist, Addict. Bonds: Job. Occupation: Baker

Voice: Old thin voice

Attributes [hide]

Bertram Deighton, Male Human Cleric 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Just what you see.


Social Check DCs

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