Gunter Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a yellow costume with the symbols of magic on his torso. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling blue eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the north his family was never financially stable. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Cynical. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. Moonstone (80 gp). Deep blue spinel (400 gp). Rose (80 gp). Silver pearl (150 gp).
Roger Alby, Male Human [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple black line shooting up and back down. He carries with him a set of swords on his belt, each one with a sapphire on the hilt. His silver hair is cut jaggedly and amateurishly. His green eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He got into the Stableman business at a young age. In his 15th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He became a Stableman soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Philantrophist. Bonds: Enemies, Job. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 pp. Jade (150 gp).
Trey Marley, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He is bald on top and has large chestnut tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Undercommon, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.
Randal Clive, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His moppish auburn hair is in a traditional bowl cut. His ears are large.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: Born in the south to a Scribe, Randal learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: To be a Apothecary again; and balancing his hectic life and new scribe responsibilities is difficult
Flaws: Ugly, Addict. Bonds: Guardian, Job, Religious. Occupation: Scribe
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 sp. 1 Breastplate.
Reynard Winthrop, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing a long, violet cloak. His skin is also unnaturally pale. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He works hard and plays hard.
History: Born to a Marshal, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Reynard and his spouse have recently divorced.
Motivation: He would like to get married and retire; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Has a crush. Occupation: Seamstress
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 29000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
